Tag: triangle mesh

In the following I will present a method for deforming three dimensional geometry using a technique relying on radial basis functions (RBFs). These are mathematical functions that take a real number as input argument and return a real number. RBFs can be used for creating a smooth interpolation between values known only at a discrete set of positions. The term radial is used because the input argument given is typically computed as the distance between a fixed position in 3D space and another position at which we would like to evaluate a certain quantity…