Comments on: Sparse Solid Mesh Voxelization Tutorial https://viscomp.alexandra.dk/?p=3836 Computer Graphics, Computer Vision and High Performance Computing Mon, 21 Oct 2019 07:19:21 +0000 hourly 1 https://wordpress.org/?v=5.8.2 By: Ricardo https://viscomp.alexandra.dk/?p=3836#comment-1231 Thu, 17 Oct 2019 15:30:47 +0000 http://viscomp.alexandra.dk/?p=3836#comment-1231 Awesome tutorial. my friend, but the download link in the website is not work. sry for bothering you, now i am working on solid voxelization. can you send me the source code?

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By: Jiang Ye https://viscomp.alexandra.dk/?p=3836#comment-848 Wed, 18 Apr 2018 12:26:10 +0000 http://viscomp.alexandra.dk/?p=3836#comment-848 Nice tutorial and source code.
The way to decide whether a voxel is inside the mesh or not is clever!
Thanks!

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By: Jiang Ye https://viscomp.alexandra.dk/?p=3836#comment-393 Fri, 25 Nov 2016 07:07:05 +0000 http://viscomp.alexandra.dk/?p=3836#comment-393 About the box-triangle intersection (the Thomas Akenine-Möller code).:

What’s the theory behind “9 tests”? I don’t understand what equation (1)~(3) mean in their paper: Triangle-Box Overlap Test.

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By: Peter Trier https://viscomp.alexandra.dk/?p=3836#comment-306 Wed, 18 May 2016 09:15:43 +0000 http://viscomp.alexandra.dk/?p=3836#comment-306 Thanks Chuck glad you liked it.
Can you shed any light on the future?

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By: Chuck Norris https://viscomp.alexandra.dk/?p=3836#comment-305 Wed, 18 May 2016 09:13:47 +0000 http://viscomp.alexandra.dk/?p=3836#comment-305 Awesome tutorial, thanks from your friend
Chuck!

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