Comments on: Path Tracing and Stochastic Progressive Photon Mapping https://viscomp.alexandra.dk/?p=1307 Computer Graphics, Computer Vision and High Performance Computing Tue, 28 May 2013 05:23:23 +0000 hourly 1 https://wordpress.org/?v=5.8.2 By: starfallen https://viscomp.alexandra.dk/?p=1307#comment-282 Tue, 28 May 2013 05:23:23 +0000 http://viscomp.alexandra.dk/?p=1307#comment-282 Wonderful job!
I have one question here.About the second image, a glass dragon. How do you deal with the endless total internal reflection in this scene?
I once raytraced this model and found there were many pixels suffered from endless total internal reflection, that is, when light enters the transparency model, it can’t leave.This can make these pixels black.If I set the recurrsive depth to a higher value, this problem alleviated.
Can you tell me how to deal with this problem?

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By: mg https://viscomp.alexandra.dk/?p=1307#comment-281 Wed, 07 Nov 2012 16:33:41 +0000 http://viscomp.alexandra.dk/?p=1307#comment-281 What is the source of the luminance-difference in the between the path-traced- and SSPM-images?

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