scattering – Visual Computing Lab https://viscomp.alexandra.dk Computer Graphics, Computer Vision and High Performance Computing Fri, 15 May 2009 08:50:48 +0000 en-GB hourly 1 https://wordpress.org/?v=5.8.2 Smoke rendering software https://viscomp.alexandra.dk/?p=219 https://viscomp.alexandra.dk/?p=219#comments Fri, 15 May 2009 08:50:48 +0000 http://viscomp.alexandra.dk/?p=219 Screenshot from the demo

Screenshot from the demo

Here is a tech demo of our Cuda smoke visualizer software. The software demonstrates real-time interaction and visualization with a smoke data set. It is possible to adjust several parameters such as density and lighting position. To download press HERE.

Screenshot of a more complex model.

Additional screenshot from the demo


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Fun with Photonmapping https://viscomp.alexandra.dk/?p=141 https://viscomp.alexandra.dk/?p=141#comments Sat, 09 May 2009 13:14:45 +0000 http://viscomp.alexandra.dk/?p=141 Photon mapping

Photon mapping

Our first attempt to use photonmapping in our Cuda raytracer, 300 samples pr pixel, 1200×800, final image rendering time 65 secs.

indirectlight

Here is the famous sponza scene in a 400 pixel pr sample rendering, without and with photonmapping. At this moment this takes a few minutes

to render, but we hope to improve on the rendering time when we learn a little more about CUDA.

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Ray marching smoke https://viscomp.alexandra.dk/?p=126 https://viscomp.alexandra.dk/?p=126#comments Wed, 06 May 2009 13:36:20 +0000 http://viscomp.alexandra.dk/?p=126 cool_smoke

Nice real-time smoke visualization, rendered by our CUDA tracer including a clear sky model. The smoke dataset was delivered by Michael Bang and Brian Bunch Christensen from the Department of Computer Science, University of Aarhus.

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