Comments for Visual Computing Lab https://viscomp.alexandra.dk Computer Graphics, Computer Vision and High Performance Computing Mon, 21 Oct 2019 07:19:21 +0000 hourly 1 https://wordpress.org/?v=5.8.2 Comment on Sparse Solid Mesh Voxelization Tutorial by Ricardo https://viscomp.alexandra.dk/?p=3836#comment-1231 Thu, 17 Oct 2019 15:30:47 +0000 http://viscomp.alexandra.dk/?p=3836#comment-1231 Awesome tutorial. my friend, but the download link in the website is not work. sry for bothering you, now i am working on solid voxelization. can you send me the source code?

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Comment on Mosegaards Cloth Simulation Coding Tutorial by Marcio Barcellos https://viscomp.alexandra.dk/?p=147#comment-1105 Tue, 09 Jul 2019 20:07:19 +0000 http://viscomp.alexandra.dk/?p=147#comment-1105 Thank you for sharing!

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Comment on Mosegaards Cloth Simulation Coding Tutorial by Purva Kulkarni https://viscomp.alexandra.dk/?p=147#comment-1078 Mon, 10 Jun 2019 16:19:07 +0000 http://viscomp.alexandra.dk/?p=147#comment-1078 Hi, It’s been too long. But if you are still interested, I have made a similar project which converts a 2D clothing image into a 3D model using OpenCV and OpenGL. Please check it out->https://www.youtube.com/watch?v=J9FKRR8HsP4&t=20s

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Comment on Easy GPGPU program – OpenGL and CG by HarryLee https://viscomp.alexandra.dk/?p=103#comment-1046 Wed, 03 Apr 2019 02:50:56 +0000 http://viscomp.alexandra.dk/?p=103#comment-1046 HI,The link returns 404.

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Comment on Triers CUDA ray tracing tutorial by Purva Kulkarni https://viscomp.alexandra.dk/?p=278#comment-1001 Tue, 29 Jan 2019 17:41:34 +0000 http://viscomp.alexandra.dk/?p=278#comment-1001 I am new to CUDA. I am trying to implement the ray tracing of .obj file for 224 X 172 resolution camera. The Kernel Launch parameters are, 224 threads in X and 172 in Y dimension. I have used the Bounding Box optimization, however for certain scenes, I am getting “Display Driver stopped error: as for a single ray, the entire triangle mesh is checked for intersection. How do I solve this problem?

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Comment on Mosegaards Cloth Simulation Coding Tutorial by Javier corra https://viscomp.alexandra.dk/?p=147#comment-938 Tue, 06 Nov 2018 05:11:13 +0000 http://viscomp.alexandra.dk/?p=147#comment-938 Thank you for this great article!!, I just found an implementation of this in the ThreeJS library and I thought it would be impossible for me to understand the inner workings but I got it thanks to you!

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Comment on Mosegaards Cloth Simulation Coding Tutorial by David Escobar Castillejos https://viscomp.alexandra.dk/?p=147#comment-926 Wed, 10 Oct 2018 16:15:17 +0000 http://viscomp.alexandra.dk/?p=147#comment-926 Thanks for the great tutorial Jesper. I would like to know if you could give some advices about how to scalete the concepts and coding you developed but with 3d models. I’m really interested in learning how to apply this tutorial to them (as you did with you surgery simulator). Sincerely, David.

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Comment on Mosegaards Cloth Simulation Coding Tutorial by Sotiris Salloumis https://viscomp.alexandra.dk/?p=147#comment-900 Sat, 21 Jul 2018 20:48:00 +0000 http://viscomp.alexandra.dk/?p=147#comment-900 Thanks for sharing, well written tutorial and source code of excellent quality ! Worked fine also on Mac OS. Congrats keep up sharing !

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Comment on Sparse Solid Mesh Voxelization Tutorial by Jiang Ye https://viscomp.alexandra.dk/?p=3836#comment-848 Wed, 18 Apr 2018 12:26:10 +0000 http://viscomp.alexandra.dk/?p=3836#comment-848 Nice tutorial and source code.
The way to decide whether a voxel is inside the mesh or not is clever!
Thanks!

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Comment on Mosegaards Cloth Simulation Coding Tutorial by Victor https://viscomp.alexandra.dk/?p=147#comment-843 Mon, 16 Apr 2018 01:32:53 +0000 http://viscomp.alexandra.dk/?p=147#comment-843 Thanks! I was wondering how to apply forces as vec3

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