Modeling boulders and other detailed rock formations can be a challenging and time-consuming task for 3D artists. Funded by the Innovationsnetværket VISUEL VÆKST we have built a plugin for Maya which enables 3D artists to quickly and painlessly generate artist-controllable rocks from arbitrary 3D input models. We achieve this by leveraging the base technologies built in the Elements – Environmental Visual Effects through Result-oriented Design project. Like the Elements project, the artists have full control while modeling and all changes to the geometry are reflected in real-time in the Maya Viewport 2.0. However, unlike the Elements project we are able to store the procedurally generated geometry to disk for later use.

If you want to participate by testing the plugin please contact jesper.borlum@alexandra.dk.

The image above shows the final results.

Elements - Current Results
Procedural Rock Modeling - Updated

FEEDBACK