To warm up for Christmas we decided to create a small interactive Christmas card for all of you.

The interactive part is based on a 2D version of the Oriented Particles approach to realtime physics simulation.

The card was implemented using our Alexandra Physics Engine in c++ and cross-compiled to javascript using emscripten.

The card has been reported to work on most systems in Chrome and Firefox but some systems lack the required WebGL capabilities.

You can try if it works on your system here.

There will be a tutorial on the 2D oriented particles later on this blog.

VFX Christmas highlights
WebGL pathtracing - Xmas competition