Hi everybody,

Recently we have spent some more time on real-time physics simulation.

One of the things we have been working on can be seen in this video of a real-time volumetric simulation of an elastic torus knot.

The simulation was realized using the ‘oriented particles’ approach to shape matching developed by Matthias Müller and Nuttapong Chentanez.

The implementation will be used in the next version of the Visible Ear Simulator ( ves.cg.alexandra.dk ).

 

 

 

Better Innovation
Real-time volume rendering sandbox using GLSL

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